Incognito

  • Archive
  • RSS
  • Ask me anything

Modeling/UVing/Texturing Tips & Tricks.

Freelance Artist Alan Van Ryzin was invited to SCAD a couple of weeks ago by the Game Design department to give a class on modeling and texturing. The whole class ate up an entire Saturday— 10AM-3:30PM —but it was well worth it. The class was full of useful information and great tips on modeling/texturing for games. 

For anyone interested in the notes from the class, you can download them in .pdf format here. 

Alan Van Ryzin has made props for titles such as Homefront, F.E.A.R 3, and Mass Effect 2 & 3.

    • #Game Design
    • #SCAD
    • #Tips
    • #Modeling
    • #Models
    • #UV
    • #Textures
    • #Tutorial
    • #Art
    • #Maya
    • #Photoshop
  • 1 year ago
  • 3
  • Permalink
  • Share
    Tweet

Portrait/Logo

About

Seraix's Blog

Games - College - Art - Life

Game Design Major
SCAD 2014

This is a dev blog, but I also reblog a lot of things. These thoughts are all mine.

Pages

  • Portfolio
  • Development!
  • References & Resources
  • Tips, Tricks, & Tutorials
  • Play Me

Twitter

loading tweets…

  • RSS
  • Random
  • Archive
  • Ask me anything
  • Mobile

Effector Theme by Carlo Franco.

Powered by Tumblr